The PlayStation Vita shed a few winter pounds in preparation for the warmer weather months with the release of the Vita 2000 model, or PS Vita Slim for short. Lighter than its original build, which entered the handheld gaming world in 2012, the Vita Slim boasts the same bells and whistles as its predecessor but with a few tweaks to sway hardcore gamers who never owned the original Vita mold to break their piggybank in copping.
The bottom line, if you do own the PS Vita, there is no real reason to buy the Vita Slim, let alone drop $199 on the Vita Slim Bundle—which is complete with the system, an 8GB memory card and the digital code for the first person shooter, “Borderlands 2″—that hit stores yesterday. Moreover, the Slim sports a LCD touchscreen instead of the OLED from the first iteration, which means a longer battery life by about an hour despite sacrificing the vivid display seen in the old model in the process. The Slim is now built with 1GB of internal storage whereas the older version was created with none.
Instead of a proprietary charging cable to juice up the old Vita, the newer version has only a Micro-USB port, which will be one less cord for you to carry when on the go (and besides, in 2K14, what device doesn’t require a Micro-USB charge). But the real draw for new buyers is the Remote Play function. If you have a PS4, this feature allows the streaming of games from the Vita’s big console brother to the handheld device. Granted, you won’t have the luxury of the 1080P HD flourish on the Vita Slim, but it is a dope way to take, say, your competitive game of MLB 14: The Show with you if you need to leave the living room. Also, with Sony’s PlayStation Plus service, gamers are given a slew of titles going as far back to the PS One and PS2 days available to reminisce and play for only $50 for the year.
But again, if you already have the first PS Vita, you’ve experienced all of these features and then some. The performance has not waned but with a svelte look, the handle on the Vita Slim has a slightly better feel than the original. With Sony phasing out the original Vita, this upgrade is the company’s strategy of breathing new “life” in an already impressive portable gaming device.—Sean A. Malcolm